State
Now that we have created all the parts of the fuzzer that make up the
State
, we can create
one. The State
trait
only has one default implementation. The state tracks all the information in the fuzzing
campaign including metadata like executions, the corpus, and more.
Add the use
declarations we need:
#![allow(unused)] fn main() { use libafl::state::StdState; }
And we'll create a
StdState
with
our corpus, random provider, feedback, and objective:
#![allow(unused)] fn main() { let mut state = StdState::new( rand, corpus, solutions, &mut counters_feedback, &mut objective, ) .expect("Failed to create state"); }